Skip Barber vs Jim Russell--racing school. Or another?
#21
AudiWorld Expert
Thread Starter
Join Date: Jun 2003
Posts: 31,247
Likes: 0
Received 0 Likes
on
0 Posts
![Default](https://www.audiworld.com/forums/images/icons/icon1.gif)
any road car down the line. I'll definitely like to talk more.
For now though, do you recommend karting school first, then possibly the 3 day racing techniques course? There are a lot of karting "series" on jimrussell's site, which is the most comprehensive if you know off hand?
For now though, do you recommend karting school first, then possibly the 3 day racing techniques course? There are a lot of karting "series" on jimrussell's site, which is the most comprehensive if you know off hand?
#23
![Default](https://www.audiworld.com/forums/images/icons/icon1.gif)
I'm not hip to the latest PC games, but an older, flawless game was Grand Prix legends. The physics model was so perfect that many newer games still used it for years (like Papyrus' NASCAR Racing 1 though 4). While the cars in the game were old (1967 GP cars), the game was spot-on and the cars felt <b>identical</b> to the Barber cars!
#25
![Default](https://www.audiworld.com/forums/images/icons/icon1.gif)
The good PC driving simulations are too difficult for most. In fact, they are impossible to use w/o a steering wheel. Even then just staying on the track isn't easy. The Gran Tourismo games are very fun and the cars do a lot of things correctly...but they are <i>way</i> too forgiving.
#26
![Default](https://www.audiworld.com/forums/images/icons/icon1.gif)
own car to get the basics (if you havent).
Accident Avoidance and Skid Control, by R. Turner and D. Shelton
Going Faster, by Carl Lopez
High Performance Handling Handbook, by Don Alexander
How to Make Your Car Handle, by Fred Phun
Inner Speed Secrets, by Bently and Langford
Speed Secrets, by Ross Bently
Sports Car and Competition Driving, by Paul Frere
The Technique of Motor Racing, by Piero Taruffi
Winning Autocross Solo II Competition, by Turner and Miles
Accident Avoidance and Skid Control, by R. Turner and D. Shelton
Going Faster, by Carl Lopez
High Performance Handling Handbook, by Don Alexander
How to Make Your Car Handle, by Fred Phun
Inner Speed Secrets, by Bently and Langford
Speed Secrets, by Ross Bently
Sports Car and Competition Driving, by Paul Frere
The Technique of Motor Racing, by Piero Taruffi
Winning Autocross Solo II Competition, by Turner and Miles
#27
AudiWorld Expert
Thread Starter
Join Date: Jun 2003
Posts: 31,247
Likes: 0
Received 0 Likes
on
0 Posts
![Default](https://www.audiworld.com/forums/images/icons/icon1.gif)
I know they either call it "drift" mode or racing, not sure. But the game is 10x more difficult when it's realistic with that setting.